Games Visual novel, game jam, puzzle-game...

Polyamorous Relationships

Polyamorous Relationships is a puzzlegame about non-exclusive relationships made during the Ludum Dare 40.

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Magical Twins

Magical Twins is a cooperative shoot'em up with a colorful twist, made in two weeks.

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Cocoon

Cocoon is a short game about self-care, made for the second Self-Care Jam.

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Magical Girl Disorder

Magical Girl Disorder is a visual-novel with light management sim elements, made for the second Diversity Jam.

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See You Later Jeanne

See You Later Jeanne is a game about the "minitel rose" (erotic chatrooms on the french ancestor of the Internet),made for the Ludum Dare 36.

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Hiroba

Hiroba is color-based puzzle-game made by a colorblind person, originally released on iOS and Android.

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I Have No Spoons And I Must Survive In A Capitalist Society

I Have No Spoons And I Must Survive In A Capitalist Society is a small life/management sim about the spoon theory, made during the Ludum Dare 39.

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Polyamorous Relationships is a short puzzle-game made for the Ludum Dare 40 (the theme was "The more you have, the worse it is").

I made this game on my own in 48 hours, using Unity 2D.

You can play it here !

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Magical Twins is a shoot'em up for two players, made for the 2017 A Game By Its Cover Jam.

I was the programmer (I used Unity 2D) and game-designer of this game, and my friend Yllogique was in charge of all the art part. The music was composed by メープルシロップ.

Our goal was to create a colorful and playful two players shoot'em up, using this fictionnal cover as an inspiration. After two weeks of work, we released this game for free on itch.io.

You can play it here !

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Cocoon is a short experience about isolation and self-care, made for itch.io's second Self-Care Jam. I created in two days, using Unity 2D.

You can play it here !

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Magical Girl Disorder is a visual-novel with light management sim elements, made for the second Diversity Jam.

I was the programmer (Unity 2D), writer and game-designer of this game, and my friend Yllogique was in charge of all the art part.

Our goal was to create a compelling modern twist on the Magical Girl figure, as well as talking about diverse social issues (like racism and transphobie). All of this in just two days!
That was a tough week-end, but we made it! We took a few weeks to polish it and correct the bugs, and we released it for free on itch.io.

You can play it here !

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See You Later Jeanne is a game about the "minitel rose" (erotic chatrooms on the french ancestor of the Internet),made for the Ludum Dare 36.

I made this game all by myself (programming with LUA/Love2D, writing) in three days, except for the title screen.

I'm really proud of this game! I was able to talk about sex in a funny and no-creepy way, as well as replicate the Minitel's look, and many people seemed to enjoy it!

You can play it here!

Some people talked about it:
Warpdoor (english)

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Hiroba is a color-based puzzle-game originally released on iOS and Android in 2015.
Solve more than 70 puzzles by blending colors together

Except for the sound design, I did everything on this game (programming with Unity 2D, game and level design, graphics). This project took six months of my life, and I'm glad of the final result! Despite its flaws, I'm proud of the final result, as it is both my first mobile game, and my first commercial project.

You can download the Android version here or here!

Some people talked about it:
JV: Sortons le grand jeu, #17 (french)
4.7/5 rating on the Google Store!

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I Have No Spoons And I Must Survive In A Capitalist Society is a small life/management sim about the spoon theory, made during the Ludum Dare 39.

I made this game all by myself in two days, and I'm proud I achieved my goal to raise awareness around mental illness. I had tons of positive feedback, either from people with mental illnesses, or from people that didn't know about it.

You can play it here!